package com.game.simplegame.creature;

import com.game.simplegame.world.World;

/**
 * Created by Administrator on 2017-04-18.
 */
public class DeathStatus implements ICreatureStatus {
    @Override
    public void update(long dtSec, Creature creature, World world) {
        System.out.println("death");
    }

    @Override
    public void onDisActive(Creature creature, World world) {

    }

    @Override
    public void onActive(Creature creature, World world) {

    }
}
